Menu Bar Icon
Menu bar icon states and animations for OpenClaw on macOS
Author: steipete · Updated: 2025-12-06 · Scope: macOS app (''apps/macos'')
Icon states
- Idle: Normal icon animation (blink, occasional wiggle).
- ''Paused:'' Status item uses ''appearsDisabled''; no motion.
- ''Voice trigger (big ears):'' Voice wake detector calls ''AppState.triggerVoiceEars(ttl: nil)'' when wake word is heard, keeping ''earBoostActive=true'' while utterance is captured. Ears scale up (1.9x), get circular ear holes for readability, then drop via ''stopVoiceEars()'' after 1s of silence. Only fired from in-app voice pipeline.
- ''Working (agent running):'' ''AppState.isWorking=true'' drives a "tail/leg scurry" micro-motion: faster leg wiggle and slight offset while work is in-flight. Currently toggled around WebChat agent runs; add same toggle around other long tasks when you wire them.
Wiring points
- Voice wake: runtime/tester call ''AppState.triggerVoiceEars(ttl: nil)'' on trigger and ''stopVoiceEars()'' after 1s of silence to match capture window.
- Agent activity: set ''AppStateStore.shared.setWorking(true/false)'' around work spans (already done in WebChat agent call). Keep spans short and reset in ''defer'' blocks to avoid stuck animations.
Shapes & sizes
- Base icon drawn in ''CritterIconRenderer.makeIcon(blink:legWiggle:earWiggle:earScale:earHoles:)''.
- Ear scale defaults to ''1.0''; voice boost sets ''earScale=1.9'' and toggles ''earHoles=true'' without changing overall frame (18×18 pt template image rendered into a 36×36 px Retina backing store).
- Scurry uses leg wiggle up to ~1.0 with a small horizontal jiggle; it's additive to any existing idle wiggle.
Behavioral notes
- No external CLI/broker toggle for ears/working; keep it internal to app's own signals to avoid accidental flapping.
- Keep TTLs short (<10s) so that icon returns to baseline quickly if a job hangs.